henlo,
what's your opinion on using moi vs 3ds max in terms of modeling ? what are pros and cons in comparing those two?
or you'll say, those are just tools, doesn't matter.
For example i find it really hard and struggling to do retopo in 3dsmax (for example, to me, 3dcoat have easier retopo tools to use) . Also chamfering in 3dsmax is sometimes struggle, creates a lot of problems but i never used moi, i see Bulgarov also use it as a lot of 3d modelers too.
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