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Zbrush FBX exports vertex color only on vertex ID 0

polycounter lvl 6
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Lucaus polycounter lvl 6
not sure if it's a bug or I'm doing something wrong but when I export any Subtool with Polypaint using FBX it will set the color of vertex ID 0 to all other vertices. it still exports as expected using OBJ.
this happens on all meshes whether it's Dynamesh, Zremesh, with and without UVs. 

the red is vertex ID 0:


the export settings:


in Maya:


Arnold render:


Marmoset viewport:

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