I made a ScarH in Maya back in 2017 and no longer have Maya anymore due to switching to 3ds Max for modeling. I exported the low poly and highpoly back then but the low is triangulated inside 3DS Max. How would i go about removing all the diagonal triangulated lines? Is there a plugin i can buy or option in the engine to do so? Id like to make changes to the model but the triangulation makes it difficult...
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