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Building a neural network model: Wanting to speak with technical animators/technical artists

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Hi all, 

monavaile is a digital fashion company, where we are currently in the process of creating a neural network model that will allow digital fashion designers to be able to more easily take their still 3D models into gaming and VR environments— we are focusing on automated cloth simulation and how this can be interoperable across different virtual environments, game engines— we believe that the future is all about cross game identities through metaverses and digital worlds. 

We are hoping to speak/connect with technical animators and artists to learn more about the design, simulation and workflow process currently for creating AAA clothing for game environments, especially where are the biggest challenges and bottlenecks.

If you are open to speaking/calling/writing that would be very much of a huge help for us, we would love to hear from you! You can reply here or email me on emma.jane@monavaile.com

Thank you! 

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  • emmajane13

    Hey there!

    I am working on a digital fashion project and am wanting to speak with a technical artist who has experience with making clothes for AAA games. Just wanting to ask some more questions around the process, how it all works, where are the challenges and bottlenecks!

    Thank you!

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