Hi all, I'm building a PC on a somewhat tight budget.
As I understand a high clock speed is necessary for smooth operations, and a good graphics card makes render faster as well as viewport (I think).
so the question is, will a base clock of 3.8 GHz be good enough, or will viewport performance will suck with big scenes and large polycounts?
This confusion along with my budget limits made me think of 4 CPU/GPU configs, my options are:
1. Ryzen 5 3600X + RTX 2060
2. Ryzen 5 3600 + RTX 2060 Super
3. Ryzen 7 3800X + GTX 1660 Super
4. Ryzen 9 3900X + a really bad card like GT 1030 or a better used one if I can find it (in this case CPU will be used for both workload & rendering)
I'm using V-ray and hopefully getting 32 GB of RAM.
Thanks in advance
Replies
Do you think the difference from 3.6 to 3.8 GHz would make a significant difference? is it worth it going for 3.8 or a 3.6GHz won't hurt that much?
This would be the best overall configuration. You're going to want the extra VRAM when painting (assuming you use Substance Painter), and the RTX tech will significantly improve texture baking performance. The 3800X's two extra cores would be nice when rendering, but they're not worth the tradeoffs unless CPU rendering is your #1 concern.
That said, the Ryzen 5000 series is being released on November 5, and has very nice per-thread performance improvements over the 3000 series, so I'd wait for that.
also among those option which do you prefer?
You don't need a new GPU for max viewport work - a 1070/1080 will do absolutely fine if you can find them cheap. As said above avoid the **30/**50 gpus since they're basically useless
I'd strongly advise getting a future proof motherboard- eg. a b550 or x570 chipset since that will give you an upgrade path for both CPU and GPU over the next few years.
Id happily take a 3600x over a 3800x if it meant I could buy a motherboard that let me just drop something significantly faster in for £3-400 two years down the line.
I don't think I'd be going for a 1050 though