Home 3D Art Showcase & Critiques

[Tutorial] Transferring Scan Textures into Multi-UV Mesh using Substance Designer

polycounter lvl 7
Offline / Send Message
paulhpaulino polycounter lvl 7
Hey,  Polycount!

I recently learned a cool technique in Substance Designer to help me transfer scan textures into models with multiple UDIMs.
This method speeded up my scan workflow quite a bit.

In this video I explained how it works. I hope it can be useful for you as well!


https://youtu.be/sNajxvRAc_I
Sign In or Register to comment.