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Author:
Lucas Annunziata
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3D Art Showcase & Critiques
[Tutorial] Transferring Scan Textures into Multi-UV Mesh using Substance Designer
paulhpaulino
polycounter lvl 7
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paulhpaulino
polycounter lvl 7
Oct 2020
Hey, Polycount!
I recently learned a cool technique in Substance Designer to help me transfer scan textures into models with multiple UDIMs.
This method speeded up my scan workflow quite a bit.
In this video I explained how it works. I hope it can be useful for you as well!
https://youtu.be/sNajxvRAc_I
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Tagged:
Texturing
vfx
Textures
substance designer
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