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[Tutorial] Transferring Scan Textures into Multi-UV Mesh using Substance Designer

polycounter lvl 7
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paulhpaulino polycounter lvl 7
Hey,  Polycount!

I recently learned a cool technique in Substance Designer to help me transfer scan textures into models with multiple UDIMs.
This method speeded up my scan workflow quite a bit.

In this video I explained how it works. I hope it can be useful for you as well!

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