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Control Rig Plugin for UE4.


I couldn't find much information on this plugin either on here or the rest of the web. 

I've been trying to get to grips with it for animations but I'm having a hard time understanding how it works. 

I've created a simple setup that controls the left arm from the left hand. So basically I can grab the left hand the and arm follows it, including with a pivot at the elbow. 

I've tried to extend this to the fingers but I get some strange results when I do with parts of the mesh becoming stretched and twisted out of place. 

Could anyone please advise me as to what I'm doing wrong?

Here is my set-up (hope it comes through clearly):

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