Hello how are you guys doing, this is my first time posting on polycount. I am currently a high school senior working on my college application portfolio. Here is my most recent render, a crashed wagon in a cave salvaged by an unknown civilization
. All models are made in Maya from scratch, most textures are made in substance designer, and the scene is also rendered in Maya. How can I improve this scene if my target is realism? Models textures and lighting.
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Hope this helps.