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[PAID] Freelance 3D Gameplay Animator

polycounter lvl 11
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Higuy polycounter lvl 11
Hello,

Epitasis Games is searching for an experienced gameplay animator to help further bring our characters to life.

Responsibilities, Requirements, and Skills
- Ability to create realistic, grounded, and life like 3rd person human animations (e.g., melee, weapon, and locomotion animations) that integrate smoothly with gameplay
- Exceptional knowledge of animation tools within 3ds Max or Maya
- Excellent communication skills, highly motivated to bring the best in realistic and impactful character animation
- Willing to learn how gameplay systems for Epitasis Games' upcoming title works, as to better animate for such systems
- Demo reel showcasing animation skills; preferably within gameplay systems such as player locomotion, melee, and weapon systems
- Ability to invoice your own work
- Big Plus: Knowledge of Unreal Engine 4 and its animation system; animations are built ontop of UE4 mannequin and Advanced Locomotion System v4 plugin, so ideally will integrate easily with these

If this sounds like something that interests you, please send us an email containing your portfolio, CV, and rate at jobs[at]epitasisgames.com with the '3D Gameplay Animator' tag in the subject line.

Due to the number of applicants received, we may not be able to respond to everyone. Applications without a demo reel will not be considered.

Thank you!

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