Solid piece! The lighting is on point. The only issue i have is with the chromatic abberation, it just doesnt seem fitting somehow. Maybe tone down the contrast a bit. Also, the circular floor piece around the fire, has some skewed UVs and it produces some texture stretching and skewing.
@teodar23 Thanks man. My initial idea was to make a night scene, but by the time i got to work on the lighting (last thing) i was so fatigued from the project that i wasn't getting it right and decided to go with day time. Next time i'll tackle the lighting in the blockour phase. I do have an habit of adding chromatic aberration, and now that you mention it, it might not look ideal in a fantasy setting.
As for the floor pieces, i could swear the skewing was not that noticeable, perhaps i was wrong.
This is lovely The elements are all working really well together and all the details...very nice Sometimes it feels a bit too clean, the glas material for example
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The lighting is on point. The only issue i have is with the chromatic abberation, it just doesnt seem fitting somehow. Maybe tone down the contrast a bit.
Also, the circular floor piece around the fire, has some skewed UVs and it produces some texture stretching and skewing.
Thanks man. My initial idea was to make a night scene, but by the time i got to work on the lighting (last thing) i was so fatigued from the project that i wasn't getting it right and decided to go with day time. Next time i'll tackle the lighting in the blockour phase.
I do have an habit of adding chromatic aberration, and now that you mention it, it might not look ideal in a fantasy setting.
As for the floor pieces, i could swear the skewing was not that noticeable, perhaps i was wrong.
The elements are all working really well together and all the details...very nice
Sometimes it feels a bit too clean, the glas material for example
Thanks.
Yes, those glass materials are really begging to be filled with some dust on top and fingerprints smudges.