Baya is a Blender tool that generate Maya source file (.ma) inside Blender.
- Baya is a quick way to exchange data with other artists who might use Maya
- You can iterate quickly when you work with Maya oriented game engine exporters by quickly generating Maya source and exporting using Maya
https://www.youtube.com/watch?v=wGLEF_qIeFM
Note: Baya is compatible only with Blender 2.80+.
Other note: Currently supports mesh data.
Converts Blender scene directly to Maya source file format:
- Preserves objects visibility and hierarchy
- Applies visible modifiers
- Transfers
- Geometry
- Objects transform
- Materials
- UV Data
- Vertex Color Data
- Shading Information
hard and soft edges
custom vertex normals
Installation
- Go to Blender settings -> addons -> Install From .zip file
- Enable the addon by checkbox in the addons list
How to use
- Specify file name
- Locate export folder
- Click Generate Maya File button
Planned futures:
- Linked collections support
- Full material export with textures and other things
- Maya to blender import (import Maya source file contents into Blender)
- Havok nodes
- Armature support (not sure yet)
Replies
Thanks