Hi! I'm level/lighting artist and there is some screenshots on my work on Chernobylite game project. On the beginning i mainly did level design and some environment. Since half of project my job was relight whole project with new weather dynamic system(include indoors) and find good-look for that. I setup lights, materials, postprocess and make it works technical also. I make and adjust graphic settings. My technical responsibility was to run this on GTX 660 with Low settings and still work with GTX1070 on Ultra settings. A lot of new knowledge!
Any feedback will be great
Screens are from preproduction(2017 and static lighting) to beta stage(2020 and dynamic lighting). You can see progress and how the game changed also I hope You like it