Hi everyone! I’m Fran, an Environment artist with experience working through the whole pipeline, since the
creation of the blocking until the world-building in Unreal Engine, including sculpting, high
and low poly models, and PBR texturing. I'm based in London where I can work on-site but I'm available for world-wide positions in remote.
I made all my projects from zero, so you can see my experience in the world-building and 3D modeling in my porftolio