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What book would you recommend to improve your 3d skills but not 3d related.

Idk if that's the right forum to post that, but, I'm looking for some books where I can know the fundamentals of art, aesthetics, the theory of light, colour and put that into the 3D. Actually I'm doing a videogame degree, a bit jack of all trades, so I know about design, programming, 3d modelling but I'm not an expert, so I would like to improve this aspect (cause I want to become a 3d artist), and I guess it that maybe I need more the basis of the art and all of that stuff.

Actually I don't know if I will be through environment, character or props so I'm open to all kinds of material.

Thanks for all, and sorry if that's, not the right place to post that.

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