Hello everyone! o7
I hope this is the right section to post this in and I'm sorry for any grammar mistakes 😅.
Soo... I've been having a problem for some time which leaves me quite restless and I think hearing some of your thoughts/ideas/experiences could help me.
Last year I finally got into my dream university and I am about to start my third semester as a Animation & Game student here in Germany. For the coming semester we have to write applications for our industrial placement. Now, during my semester break I wanted to build a portfolio, so I have more time to focus on my projects during the semester.
Back when I started this course I didn't know in what direction I wanted to work later because I have always been very interested and curious in almost everything related to games, animation, vfx, etc. So I always told myself "You will probably figure it out during the first semesters... It will all work out and you shouldn't worry too much about it now."
Well it's been 1 year and I still don't know what I would like to do and I feel a bit trapped because I should build my portfolio according to the profession I want to do during my industrial placement. I just can't seem to figure out what I like the most. I only know that I want to work in the games industry. Because of this I basically procrastinate my portfolio like hell and I don't feel ready at all to work in the industry with my current level of skills and knowledge.
Did anyone maybe have had the same experience?
How did you find your profession and do you have some thoughts to share?
Thanks for reading
Replies
Well, either way you should start working on your portfolio. You'll probably only find out what you really like to do after working on a few different projects anyway.
You will stumble and fall along your journey and know that it is entirely normal (and honestly expected). There are days when I even question all of my career choices and deal with impostor syndrome, as does practically every artist that I know. You are diving into a field of uncertainty, self doubt, harsh criticism, and very high highs when the going is good. I love my job, I love my career, but I also know that its all fluid. Find what makes you happy and satisfied after spending thousands of hours practicing, if animating isn't it specifically, you can see where your animation skillset may better fit for your happiness. I found that my environment art schooling lead me to lighting and technical support for environments in a AAA setting, and I loved it. From there I fell into full time lighting and it's been incredibly rewarding finding something I am super stoked about every hour of the day. Been following that path since!
I've been really stressed the last few weeks because I felt like I had to make a life decision already... But after reading your comments I see that this is definitely not the case! No matter what I decide to do for my first internship, it doesn't mean I will do that for the rest of my life and that it's alright to not know what I want to do now. I mean, I haven't really had the opportunity to explore each and everything, so how could I? Seeing my fellow students already knowing their profession probably left me feeling like I was dragging behind without a goal.
I definitely want to follow your suggestions and make a own little project/game by myself to just do a bit of everything and to see what I enjoy the most
@Ashervisalis Yes, I don't know which discipline I guess... When I'm on ArtStation I love to look at 3D characters but also gear and weapon design or I like to binge watch VFX and animation reels for games. But I am actually glad to hear that there are others struggeling as well.
I guess as @defragger said, I should do more projects and try as much out as I can. Next semester we will have our first group project and I can focus on doing one thing. Due to Covid-19 we had to do single projects in the second semester, which also were our first projects and basically my first game. I ended up programming 90% of the time, so I wasn't able to really do artsy stuff.
@sharsein Most of them are going for 2D Animation, some for 3D Film Animation. There is a relatively small part going for games. I think I am the only person that is more interested in VFX and lighting for games, so I might have a chance there!
Now, my next hurdle is it to find what I love most. I hope to one day, like you, also do work of which I am super stoked about every day!
@Larry I have also seen a lot of job offers for UI/UX Designers. Guess there aren't a lot out there. I definitely want to try out a bit of everything and hopefully find what brings me the most joy But making environments also sounds like a lot of work and fun.
The secret I think is to either choose something you just do anyway - in my case that's poking stuff til it breaks (tech art life)
or choose something that you can just do with confidence - i.e. something that you just intrinsically understand.
Eg.
I really like making characters but i find it very challenging to meet my own standards, let alone those of an art director - if I've got a deadline to meet it becomes extremely stressful.
In contrast, I find making buildings less exciting but I can do it with one hand while simultaneously drinking heavily, operating heavy machinery and delivering a baby so if I have a deadline it's a lot less stressful.
For my own mental health i would much rather spend 40 hours a week enjoying making buildings successfully than struggling at making characters less successfully. My contribution to the final product is greater if I make excellent buildings than if I make 'okay' characters and what actually matters when everyone is sitting there constantly refreshing the metacritic page on release day is the final product