Portfolio - https://www.artstation.com/knight_of_hell
Software in which I work: Photoshope, SAI, ZBrush, Blender, Unity, Akeytsu
Software with which I know and worked before: 3DsMax
I have been drawing since childhood. He studied at the Art College of Novosibirsk as a painter.
In the game dev, he worked for about 1.5-2 years, did outsourcing and participated in the creation of the game "Comb".
Programmed in Unity, familiar with the Particle System (C #), made 3D character animations (in 3DsMax, Akeytsu, Blender)
drew concepts and illustrations (they are in the portfolio),
did special effects and post-processing for the game trailer for After Effect.
Modeled High Poly and Low Poly models of locations and characters
I am currently doing personal projects in Unity and Blender and looking for a job. Please consider my candidacy.
Contact with me [email protected]
+79139485711 ( Telegramm )