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Baking Maya projection to multiple UDIMS

polycounter lvl 9
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Chris Rohlfing polycounter lvl 9
Hey all I am trying to bake a projection texture in Maya to the multiple UDIMS for a large roadway I am doing.  I have tried "Convert to file texture in Hypershade but it only does the 0-1 space. My ultimate goal is to get this into substance painter.

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