Im not sure how to put this in words, but lets try. In Zbrush, is there a way to kinda automatically hide the existing detail when applying alpha texture with displace brush, similar to the third image. The second image is what it looks like without any settings tweaking and the third is to demonstrate the wanted outcome.
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Erases details, does not hide them,
(you would have to figure that out and report back with a working solution.)
Yea make a layer/s on the object/s you want to remove/add details from, add morph target, add your details go back to the morph brush and erase the area you do not want that layer to have the details on.
I do not know as gnoop, if things have changed but that should work. Keep the history till you are 1000% sure you are satisfied with the results.
You would then make a new layer to make new details as your title states, add a morph there till you 1000% are satisfied with the details bake down.
Like I said, I'm no brush pro, so maybe someone can come along as find the best settings to do what you want, but I think your best bet is the clay and deco brushes, and tweaking them.
Layers and morph target would probably be the way to go, but in the project im currently working on I missed that chance a long time ago, tho I have to keep that in mind. It might work if I stored the morph target, then polished the whole thing and switched the morph, similarly to this video https://www.youtube.com/watch?v=N2IDMQ_c7HE&t=209s&ab_channel=PixologicZBrush and then just kinda erase the details. Well gotta test that out