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UE4 crash on RayTracing-enabled project


I got this error every time I try to open Blueprint (third-person blueprint) in Unreal. 
My project is simple (default Third Person UE4 project) 
I am using Razer Blade 15 with RTX 2060 max-P 

Not sure if this is an unreal problem or my laptop's problem....
Any help is appreciate 

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  • melviso
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    melviso polycounter lvl 10
    Same issue with foilage. If I zoom in close to the foilage. Ue4 crashes.
    Could anyone pls give any insight.
    I am beginning to suspect this might have something to do with laptop gpus and their drivers. I am using an RTX 2080, the laptop has a 64gb memory so I don't get what the issue might be. Maybe Epic hasn't given consideration to laptop gpu in the recent versions?
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