Great progress in this thread, keep it up! I'll leave the anatomy advice to the experts, but a couple thoughts on the most recent troll... I think you did a nice job capturing the overall proportions and mood of the character, but the stylization feels a bit inconsistent. For example you have some very sharp transitions between the shoulder muscle and upper arm whereas the concept shows much softer transitions in this area. Stylization is all about varying degrees of simplification and exaggeration of different visual components. I think in the case of the troll concept the proportions and silhouette are exaggerated while keeping softer edges and transitions between the anatomical forms.
you really are improving a lot! great stuff!
Well, it is very interesting to see your improvement ! Anatomy is very difficult ! That is very cool to see you don't give up with this ! You are inspiring I'll definitively take example on you
Nice job man, it's really cool to scroll through here, tons of improvement in this thread.
Hey folks! Xmas is right here! I hope you all have a wonderful time, and also have a great fresh new start next year, i suppose this year wasn't easy for everyone, for me it was like a fallout aftermath from 2020. But i'm hopeful that next year things will be different for you and me! Things will be better.
I'm doing a dwarf after a course from flippednormals, it's amazing how much I learned from it, even to the course was considered an introduction to sculpting.
Also do you guys remember the dwarf I did September last year? I've made a comparison shot between this new one and the old one:
And that's it, for now, Merry Christmas everyone, and stay safe!
Hello everyone, I'm here to share an update on the little dwarf study i'm doing. I gotta say that i'm having a blast sculpting this bad guy.
Hello, happy new year everyone, I wish a great year for you all full of success and happiness.
I finished the dwarf study. It's was really fun to sculpt this guy.
Looking good, you are improving a lot!
Hello, thank you very much!
Hello everyone, I'm here to share a stylized mouth sculpt, the one from the top was made somewhere in the middle of last year, the one from the bottom is a recent study!
Hello everyone! How are you all doing? In my journey of studying stylized female characters I've started working on a witch from an amazing concept by the great artist @rit.aria on instagram. I started it from a sphere to practice the blockout, and I was having a fun until the arms, it was really frustrating to get them right and still feels too small.
Well, if it's too small what's frustrating about it just resize it right? Well yeah, but me dumb dumb, I've dynamesh the arm with the torso and now the whole thing became a big mess and now it's 10 times harder to make any adjustments on the body. But why didn't I just used a trim brush on the arms, redynameshed it and remade the arms? Because I only thought of that while writing this.. Again, me dumb dumb.
Anyaway, heres the model! That's the result of a day of working on her, although I had a lot of problems doing her, I'm happy with the results, i will share the final model here soon.
That's it for now, stay safe everyone.
Hello everyone, I didn't made a proper render of the witch but I finished her a while ago, let me share how it turned out.
Now I'm doing another creature, one based on an amazing concept by the incredible artist Nicola Saviori, the name of the art is Rudolph. The horns were a nightmare to blockout, they are really asymmetrical in the concept but for now it's just mirrored, I will change that later.
Here's a closeup of the axe and the face.
That's it for now, thank you for reading this and stay safe.
Still working on it.
Don't feel like writing a bunch on nonsense today so see ya.
wow seeing the first sculpt and these new ones. You've leveled up a lot!!!! great work
Hey guys, I've been studying more about game ready props lately and finished my first game ready prop, it's a stylized chest based on a concept by Alexandra Kostecka.
I know that I created this diary focusing on characters and creatures, but I figured it would be of no harm learning more about prop creation, also after talking a bit with a person that works on the game industry he gave some tips, one advice that he gave is focusing more on prop creation, because the market is bigger and not so hard to enter as it's for character artists.
My dream is to work as a character artist in the game industry, but I can't do that without even having a chance to enter it, let's hope that this new path of the journey focusing on props for now leads to an opportunity.
Sorry for the long text, here's the result of the study:
And here's the high poly:
If you want more images and details here's the artstation link: https://www.artstation.com/artwork/YKgkPK
Before that whole prop idea I started a course from hoOman about a game ready dwarf, tho i will most probably not finish it now, I still want to share a few shots of the high poly creation of the armor that i did:
And that's it for now, for those who follow this diary, don't worry, I don't plan on abandoning it, but i can vanish for a month or two once in a while, anyways, thank you for reading this and stay safe, bye.
Hey y'all, I'm here to share the WIP of a high poly scene I'm modeling, the concept is from Room 8 Studio.
Hey everyone! I want to share with you guys the result of the scene above! It was really fun and challenging to texture it, and I'm starting to love substance painter, not gonna lie, I hated the first time I used it on a character from a course I posted here a while ago.
There's a really cool turntable I did which a friend of mine edit with a music I chose and some effects plus more detail of each prop here:
And that concludes another prop study, I'm having a blast making these game ready props, but I think the next personal project will be a stylized character.
That's it, for now, stay safe everyone!
Hey! I started a stylized weapon project, a glacial sword based on a concept by Maeve B. I think I just finished the high poly.
Same thing as the last 2 projects, will make it game ready to train texturing. The plan is to learn unreal and make some ice effect on the blade, I'm a bit afraid because I didn't find anything about it on YouTube after a quick search, let's see.
That's it guys, stay safe!
The ice effect was not possible, not only I didn't find a proper tutorial on what I wanted but I realized my pc is too old to deal with unreal.. Here's the final result, now for sure the next project will be a character..right?
Artstation link(with a generic animation from mixamo): https://www.artstation.com/artwork/LelL6w
That's it, thanks.
Hey few(if there's any?) guys that still read this thread, I'm here to tell that I will end this journey, at least for now, on this diary, it's taking quite a time to take shots of the work that i only share for pretty much zero views and zero iteration and comments, it's quite demotivating, but the worst was I discovered someone was getting the images I shared only here and sharing on Twitter like it was his(her idk) work.
Quite annoying to be honest, so that's why i think it's for the best to just move on, but I don't want to end it all with just sadness, so I want to share that I was finally able to get hire as a full time 3d artist at a studio, that's really cool.
So, that's it i guess, if i feel like sharing any work i will make another thread, but IDK, farewell to you that followed this thread, dm me maybe we can share contacts and still see each other evolution.
its been a bloody pleasure!
Well it was incredible to see how fast you made progress (It was even more impressive for me as I can't find time to come as often as I wish these times).
It's super cool that it paid off :)
It's also a bit sad to see that people take your art to pretend it's their own (maybe try to see this in a positive way, no matter how annoying it can be, and see this as a bit flattering maybe ?)
PLEASE do post here a link to the new thread if you ever make it, as I'll probably miss the new one if you don't.
I wish you the best for what's to come next 😁 (yeah I'm struggling a bit with my english, I lack practice, sorry).
Hey guys.. it's been a long while huh, but I feel like posting some of my progress over here again, so let me share the wip of a prop I'm doing RN.
Glad you decided to update your thread.I really enjoyed scrolling through and seeing all the improvements you made!!
your characters are fantastic. I hope you keep doing stuff like that it's much more fun that military lasers