Hello everyone,
we are a small team, working on a VR-Game in Unity 3D.
In the University we learned Cinema 4D in our courses and are still using it right now.
But in the last months we are sometimes getting trouble in our workflow (C4D (Low- & Highpoly) > Substance Painter (Stylized, Handpainted Style) > Unity 3D (URP))
Some people told me, that C4D is for sure not the right software to create models for realtime.
Some told me.. use blender.. some told me.. use maya and some other guys told me.. hey you must use 3ds max.
Right now i dont know what to use.. only that Cinema 4D is possibly not the right choice.
Is anyone of you in a similar situation and can give me some help, which software is a good choice for our needs?
The price for software doesnt matter.
i hope you understand my struggle and have some
recommendations for us
Greetings,
Jan
Replies
Cause if you know how to use it i would stick with it. Learning a new tool in the middle of a project does crate a lot more troubles.
Also its hard to find help for the workflow (C4D > Painter > unity) when im in trouble, because it feels like there are only few people using C4D in the case im using it for.
Right now its possible for us to change the software, if we can benefit from it in the future.
Switch over time.
Thx for now