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[WIP] S333 Thunderstruck

interpolator
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Kanni3d interpolator
Hey everyone, 

Got myself around to start doing something, and it ended up being this little project that I've been working on and off over the past few weeks. I kinda thought to myself that if I were to model a gun, which is already a bit of a saturated and over done idea, I may as well lean towards something unique in design/function/aesthetic, or even commonality.



Here's the high-res, and low res done, along with some bakes (without symmetrical faces).





I still have to fix a bit of skewing, and tweak some areas in the low-res mesh, as there's some noticeable gaps in the areas with buttons and tactile screws that I just have to align/weld post bake.

I'm wondering if there's any other interesting spins I can do to this project, whether that be to the actual gun itself with actual geometry (attachments,ornaments,etc) something unique with the textures, or render wise something eye catching.
As I've mentioned, I feel audiences possibly think guns are over done and maybe lackluster, so therefore there really needs to be some good foundation and inspiration behind the project.

Or maybe this is just me. :shrug:

Thanks for checking this out, C&C/feedback always welcomed.

Replies

  • labeeb
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    labeeb triangle
    i think the proportions dont feel right, maybe try to change them a bit, you can have an exact replica of the real life model but if it doesnt looks good in 3d then its okay to change it  a bit. other than that the hard surface modeling is fine but still needs more details, dont know if you would add that during texturing or now.
  • Kanni3d
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    Kanni3d interpolator
    labeeb said:
    i think the proportions dont feel right, maybe try to change them a bit, you can have an exact replica of the real life model but if it doesnt looks good in 3d then its okay to change it  a bit. other than that the hard surface modeling is fine but still needs more details, dont know if you would add that during texturing or now.
    Thanks for the feedback!! Maybe I'm tunnel-visioned right now, but could you point out anything that explicitly stands out as out of proportion? I agree there's some details/pieces that didn't translate well from reference to 3d, and I took some liberties in just realizing that it'll look better "incorrect" than forced.
  • C86G
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    C86G greentooth
    Oh nice! I really like the original design and it´s cool to sew something we haven´t seen so many times. Really looking forward to the textured version.
  • Kanni3d
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    Kanni3d interpolator
    Man, I really put this project off. I finally got around to fixing some issues on the bakes, some geometry optimizations, and most importantly, the obnoxious gap issue on the frame-to-grip area.
  • Kanni3d
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    Kanni3d interpolator
    Few more changes to the grip, forgot recessed thumb area and some oval bumps on the serrated part of the grip. 
  • Kanni3d
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    Kanni3d interpolator
    Really forcing myself to finalize this project... texturing and rendering gets me most anxious I guess since it can really make/break the whole project.

    Here's a small update on some very primitive base materials, and a small start on the frames material. Seems like some sort of oxide finish, despite the gun being made of aircraft-grade aluminum.
  • Zi0
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    Zi0 polycounter
    Your metal is starting to look a bit too grungy, its not looking like gun coating. Take a closer look at your references.
  • Kanni3d
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    Kanni3d interpolator
    Zi0 said:
    Your metal is starting to look a bit too grungy, its not looking like gun coating. Take a closer look at your references.
    Yeah I agree, it was a bit too strong and I've pulled it way back after giving it a fresh look.

    This coating is some sorta unique oxide coating that I'm still trying to get down before doing any details, would you know what exact finish this is btw? Seems a bit uncommon since it has some blue specular to it in most of the ref.


  • sacboi
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    sacboi hero character
    Like it! modeling sure looks pretty tight.

    Just checking the manufacturer's specs, frame seems to be milled from an aircraft grade alloy with a anodized finish alongside high strength steel for the cylinder.

    At a guess, since this is primarily a volley fire weapon, these materials were sourced due too their robust properties.
  • Kanni3d
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    Kanni3d interpolator
    @sacboi

    Thanks man! 
    Yeah, its surprising how much good info you can get from manufacturer specs outside of dimensions, which is how i learned its actually aircraft aluminum. Good catch with the anodized finish, I'll have to grab loads more ref.

     Ironically, this gun has such terrible reviews in terms of quality/ergonomics/practicality, but it looks damn cool lol.
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