Got myself around to start doing something, and it ended up being this little project that I've been working on and off over the past few weeks. I kinda thought to myself that if I were to model a gun, which is already a bit of a saturated and over done idea, I may as well lean towards something unique in design/function/aesthetic, or even commonality.
Here's the high-res, and low res done, along with some bakes (without symmetrical faces).
I still have to fix a bit of skewing, and tweak some areas in the low-res mesh, as there's some noticeable gaps in the areas with buttons and tactile screws that I just have to align/weld post bake.
I'm wondering if there's any other interesting spins I can do to this project, whether that be to the actual gun itself with actual geometry (attachments,ornaments,etc) something unique with the textures, or render wise something eye catching.
As I've mentioned, I feel audiences possibly think guns are over done and maybe lackluster, so therefore there really needs to be some good foundation and inspiration behind the project.
Or maybe this is just me. :shrug:Thanks for checking this out, C&C/feedback always welcomed.