Hi there! i've been looking for fixing this issue where my door blueprint don't want to match the lights of the scene but i can't find any post that fix the problem.
The blueprint of the door is set to movable, the rest of the light in the scene (directional and skylight) are set to stationary but the door looks like this:
This are my lightmass settings (there is a importance volume already in the scene affecting the door):
Thank you in advance and have a good day.