Hey everyone,
just finished a small personal project which I wanted to share, any and all feedback is appreciated
Beauty Shots
modelSketchfab Embed
Made a quick GIF to show off all the texture maps
High-Poly Sculpt
Here it is on Artstation: https://www.artstation.com/artwork/WKdJ4J
Thank you for your time
Replies
I think this is a really great start. You have a solid unwrap, bake, and base texture, but your renders are looking really flat in terms of any texture variation or wear and tear. Maybe get some bits of lichen or overgrown moss? Or at the very least a little bit of leak stainging? I think these are some cool references as to what kind of details and variation you can add to have a little bit more of a story told with the asset. You can then filter these details to create a more stylized version of them for your piece.