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Looking for Unreal Engine 4 Map/Environment Artist.

We have the heightmap ready but we need it populated and laid out for our epic adventure. Unfortunately Covid has affected our map developer and as such we are in need of someone to take on that spot.
Majority of assets are ready to be thrown in and organized but landscape will probably still need some work. 

Style: Semi-Realism/Procedural landscape ecosystem
Contains: 5 ruined medieval/viking style villages + 1 in tact.
5 villages set in biomes that are ruins/destroyed with approx 10-15 houses per.
Burned forest village.
Jungle village (dense forest with 1 central giant tree)
Snow village
Cliffside campsite/village
Marshland village.

Along the paths between each village we will explain abilities and how they will be used between each area to progress. 

Requirements:
Must understand correct water usage within maps for swimming.
Quality is more important than FPS

Contact me on:
Scaibera@gmail.com
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