Hey people,
im a compositing artist. i have 3 years of experience. i worked mostly on tv commercials and some local netflix shows and some movies. i live in Istanbul. but in couple of months i will move to berlin, germany. and the thing is, i dont want to do compositing anymore. im doing some 3d work at home in my spare time and i want to work as a 3d artist. i do modeling and some lighting. and i especially like to do hard surface modeling, but its a bit specific area to dive in, so im trying to find what is the easiest way to find a job as a 3d artist? the situation will be a bit harsh for me and i cant wait for a perfect position and i need to find a position in shortest time possible cause i will need the money to live.
so, what is the easiest way to find a position in vfx industry as a 3d artist? maybe asset artist? or lighter? or what?
Replies
Most 3D artists these days get headhunted or hired directly because of their reel/portfolio. That's really the best advice you can get. Make a 30-60 second reel of your best work, clay and wireframes only unless you're REALLY confident in your surfacing jobs. Always put your best model first, most supervisors/recruiters won't watch the whole thing anyway. Once you have that, throw it up on every social media account you have- especially linkedin and artstation.
You can also try to message other artists who are currently working at studios in Berlin and ask them what the hiring market is like, yadda yadda etc etc. That's all basic job search stuff. Best thing you can do is polish the hell out of that reel.
Same theory applies to art jobs in games.
- Work everyday on your portfolio - even if it's just a little bit
- Choose your discipline - Is it weapon art? Environment Art? Prop Art? - Choose and execute
- The "fastest" way is to focus on one area and get really good at it
- Invest in yourself - take a course - take a mentorship
- Lastly, there are no shortcuts. You have to put in the time to get better
If you lack financial stability, get a job on the side that pays the bills until you find a job in the VFX industry. Go to work and when you get home, work on your portfolio.This will save you time in the long run
Hope this helps, best of luck