Hi,
i made this modular asset so i can tile it around but when i bake my lowpoly into the lowpoly just to generate a AO map i get this weird gradient in the seams.
i try to uncheck relative to bounding box but i get some weird artifacts on the seems and some edges.
Replies
make sure your UVs are pixel snapped if you can (should be fine, almost all of it is tiling anyway)
Also do the meshes even line up? That looks very wrong