hi.
I'm doing a project with multiple texture sets.
I realized that a mesh has the wrong UVs, I unwrapped badly but I realized it very late, when the project is almost at the end of the main paint.
I then performed the mesh change.
emnu EDIT ----- PROJECT CONFIGURATION ---- select the new mesh, preserve uv.
The operation is successful, but when SUB P. imports the new mesh I have 2 problems.
1) the textures do not match
2) ALL texture layers are dark and "locked" in the software.
What am I doing wrong?
thank you very much for the car I attach pictures
Replies
IF i click like you say, sub open this window, like this in pic.
The sets in left can't drag and drop, i can only press APPLY. if i press apply nothing change the sets are still not selectable .
I'm sorry but I'm not understanding this procedure. Can't click on SCOCCA_basso or MATERIAL.001.... i don't known.
also i follow this link but can't make this.
https://docs.substance3d.com/spdoc/texture-set-reassignment-156565560.html#:~:text=The%20Texture%20Set%20Reassignment%20window,some%20Texture%20Sets%20become%20disabled.
did you rebake all the maps after importing the mesh with new UVs?
cos you need to do that
ok but the problem is that all liyer after, is still blocked after texture set reassignment.