Guide to Game Art Applications
I recently celebrated my first anniversary in games and I've been reminiscing about my pre-industry days. I remember the struggles of casting out job applications and the rush of getting bites back from studios. It was difficult to get any form of feedback after applying and responses were hard to come by. Being ghosted by studios was the worst feeling in the world. It took me 11 months of applications and portfolio building to get a job.
So I can still empathise a lot when students and grads message me every week asking for CV, portfolio and job application advice.