Good day everyone!
I am a 27 year old public servant aspiring to learn and eventually have a job in making 3D Environments. The problem is I do not know where to start. Here are the following questions inside my head.
1. I mainly want to do 3D Environment, is that okay? I am interested in making characters too but if I have to choose one, designing the environment feels better.
2. What software should I use? And what should I learn first.
3. I mainly want to focus on 3D Game Environments, any links for me to start with? Is there a difference in 3D processes between mobile and triple A games?
4. Lastly, is it too late for someone like me to learn 3D?
Replies
2. I would say Blender because it's free, begginer friendly due to amount of tutorials it have, and if later you would want to try Maya or Houdini, no problem because mostly techniques are indentical. In Blender you just have to learn basics and master it, before transfering somewhere else.
3. I don't remember tutorials I watched, so can't recommend, but there indeed is difference between AAA assets and mobile games. You see, phone is weaker than pc so it needs even less tris than pc could handle. But I've never touched that topic deeper though.
4. Of course not. Everyone can become 3D artist, you just have to be dedicated to it and not give up at some point.
Good luck in your adventure with 3D !