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Zbrush multip map exporter issue

polycounter lvl 2
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laylala polycounter lvl 2
Hello Polycount,


I'm trying to extract some udim maps from Zbrush using Multipmap Exporter and having some problems.

Since I'm using udim I expect the file names to be dragon_DM_1001 - 1009 but not only  the naming is inconsistent some of them also have weird numbers in front of the udim number (teeth_DM_5121007 )

horn, teeth tongue are sharing  the same UV space but they're separate subtools in Zbrush.  Having Merge Map on didn't help with some of the naming and numbers.

I could totally change the naming manually since I only got 9 of them, but I want to know what I'm doing wrong to cause this to happen. 

Please help me if you know better way of doing this, thanks.











Top - merge map off
bottom - merge map on

naming issue and the number 512  

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