This is my first studio gig so it's been a crazy time; the team has been great and I've learned a lot of new skills, gained a better understanding of the game dev cycle and made a lot of memories. The initial response to the game launch has been pretty positive which was great to see. Anyway, wanted to drop by polycount and say I wouldn't be where I am with out all the knowledgeable people here who contributed their time and effort to teaching the dark arts over the years;
you all even though I don't post as much these days.