Hi Guys,
This will be an ongoing thread, I'm about to finish the high poly of the M200 sniper, I will upload the updates soon ( low poly, UV, baking, and Texturing ), but let's focus on the high poly now. I use Maya for basic shapes and Zbrush for the boolean operation. I need your critic before finishing the high poly!
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Nearly 70% of the texturing is done! I updated my Ref images for more details and accuracy, I will share more progress in the next few days!