Put together this model of an M3 Grease Gun over the last couple of weeks. I intend to port it into Insurgency (2014) as a weapon replacement mod with custom animations, just to get more accustomed with a game pipeline workflow (even if it is
the source engine). Check out more photos/sketchfab on my artstation: https://www.artstation.com/artwork/xJJlr1
The low poly consists of 29k tris and 3 texturesets. Frankly I could have just left this at 2 texturesets but I figured I should separate the magazine (which i realise is unfounded). If there's any interest I may document the import/animation process for Insurgency, particularly as a lot of the documentation that exists is quite sparse.
As always, critique is welcome!
Another tiny thing is about the jagged shadows. This can be fixed if you turn off contact refinement and increase light width.
Otherwise really nice work and materials!