Put together this model of an M3 Grease Gun over the last couple of weeks. I intend to port it into Insurgency (2014) as a weapon replacement mod with custom animations, just to get more accustomed with a game pipeline workflow (even if it
is the source engine). Check out more photos/sketchfab on my artstation:
https://www.artstation.com/artwork/xJJlr1
The low poly consists of 29k tris and 3 texturesets. Frankly I could have just left this at 2 texturesets but I figured I should separate the magazine (which i realise is unfounded). If there's any interest I may document the import/animation process for Insurgency, particularly as a lot of the documentation that exists is quite sparse.
As always, critique is welcome!
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Another tiny thing is about the jagged shadows. This can be fixed if you turn off contact refinement and increase light width.
Otherwise really nice work and materials!