Hi,
Maybe it is an obvious question for some people but I can't find a clear answer.
My question is about what the difference is between Chamfer and subdivision surface. (I have been trying to modeling in cinema 4D and in 3Ds Max)
They both make objects/edges more smooth but for as far as my experience go, it seems that I have a lot more controle when using chamfer. So what are the real differences and when do you use wich one of both?
Replies
You mean the bevel tool? There are many ways to model it depends on what you want
If you work with subdivision check out the solidchamfer plugin on c4dcafe
With bevel/chamfer you see immediately the result of your modeling. Subdivision surface you have to turn on and off all the time to make changes. And it works on the whole object at once. But I don't really see when subdivision surface has the biggest advantage.
We have guides and tips here FWIW
http://wiki.polycount.com/wiki/Subdivision_Surface_Modeling