Anyone know why I'm getting these dark lines along the edges of my objects after I bake them in substance painter? Heres an image of what im talking about....
![Image: https://us.v-cdn.net/5021068/uploads/editor/cd/s1h57vwkqyl9.png](https://us.v-cdn.net/5021068/uploads/editor/cd/s1h57vwkqyl9.png)
Is this because the edges are to hard? Should I bevel them or something or is it an issue of resolution on the UV Maps?
![Image: https://us.v-cdn.net/5021068/uploads/editor/ig/aqs5ocy2v5av.png](https://us.v-cdn.net/5021068/uploads/editor/ig/aqs5ocy2v5av.png)
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