Hey,Its actually too bright, meaning, where does this ambient light come from? There's a light in the distance that reaches way too far but that could not realistically lit the entire room. There's also a light from above but it casts light at some distance from the camera position. And of course theres a neon light behind the camera (for some reason) that is very faint and adds nothing to the scene, on contrary, it makes it more unrealistic. If you wanted to add a fill light disable shadows on the light.Also theres a hole in the map at the top right corner and the fog curve (intensity based on distance) is kinda abrupt. It seems to start at some distance and then increase rapidly further away.