currently working on a rural UK police station for a personal project as I wanted to develop my environment art skills.
as for the overall direction for this piece I'm going to be adding a lot of foliage and making it look overgrown. kinda going down the vain of last of us or Neir Automata
[WIP]Trim Sheet - this is my first time making and using trim sheets and it has made me realises why it's one of the core techniques for environment art.
Brick texture - the one I'm currently using is from an old project and has very little surface detail which doesn't hold up to the same detail as the trim sheet so will need to update that.
any feedback is welcome
Thanks
Replies
I had a quick play around with some of the Megascans foliage assets. However i'm still unsure about using Megascans for a portfolio piece especially as the foliage is such a big part of the scene.
So if anyone could shed some light on how to use Megascans correctly in a project or if should create it myself.
Thanks in advance