Hi guys,
wanted to share with you my last project.
This is my own concept of mech modeled fully by me.
I've came up with concept of a game that is about mech racing, it is like F1 but for mechs, or maybe its more like Rally. It is far from being finished though, alot of details are not done yet, and my archenemy - texturing is still awaiting for me
Hope you will like it, and will be greate if you will have any advices
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Also, it looks like a combination of mechwarrior and transformers with a touch of gundam.
For rendering models i like to use keyshot. I think it gives pretty good renders and fast. You can also try marmoset or even ue4. Ue4 can produce pretty impressive renders but unlike keyshot for example, it takes some tweaking. Another tool i use is iray in substance painter or designer. A bit limited but good for fast model show-offs.
Thanks for your advice! I will try keyshot then