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Zbrush. Distortion after creating a displacement map

Pavel7
polycounter lvl 5
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Pavel7 polycounter lvl 5
Hi everybody! There is a problem. I had exported a model from 3dsmax to zbrush.Unwrap was creating in max. Added details of damage.And after creating a displacement map a distortion have formed in that places where the seams of unwrap are located.
Please tell me how to fix this.The result is bad at rendering.
Regards. 
Before creating map   
And after



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