Hello everyone. I've started a series of technical art tutorials called Decompiled Art about art creation tricks in Unity engine.
I hope these tutorials shall be useful in your projects. If you like such kind of info, please, spread the word.
Thanks for your time and stay tuned!
Current tutorials list:
Gradient mapping and meshes blending
Heightmap & Vertex Color textures blending
Procedural Clouds generation
Decompiled Art Digest:
Here are some links to other Decompiled Art resources:
Hi everyone!I would like to share some selected technical art creations of various masters from Gamedev Industry by bringing you the first edition of Decompiled Art digest!
It's COMPLETELY FREE to download, so grab it asap!
There are lots of useful tips and tricks that can aid in your projects.Please, share and spread the word if you found that one useful, thanks!