Hello everyone. I've started a series of technical art tutorials called Decompiled Art about art creation tricks in Unity engine.
I hope these tutorials shall be useful in your projects. If you like such kind of info, please, spread the word.
Thanks for your time and stay tuned!
Current tutorials list:
Gradient mapping and meshes blending
Heightmap & Vertex Color textures blending
Custom Render Features and Post Process effects
Decompiled Art Digest:
Here are some links to other Decompiled Art resources:
Replies
Gradient Mapping and Mesh Blending shader
ArtStation project: https://www.artstation.com/artwork/dOEAlQHeightmap & Vertex Color textures blending shader
ArtStation project: https://www.artstation.com/artwork/L2nVLAUnity Procedural Clouds shader
ArtStation Project: https://www.artstation.com/artwork/QrmOJlHi everyone!
I would like to share some selected technical art creations of various masters from Gamedev Industry by bringing you the first edition of Decompiled Art digest!
It's COMPLETELY FREE to download, so grab it asap!
https://www.artstation.com/marketplace/p/vYL9/decompiled-art-digest-01
There are lots of useful tips and tricks that can aid in your projects.
Please, share and spread the word if you found that one useful, thanks!
New Decompiled Art Digest is finaly here! Amazing technical art creations (v. 2) are waiting for you! As always, it's COMPLETELY FREE so grab it ASAP!
https://www.artstation.com/marketplace/p/Jx9n/decompiled-art-digest-02
Please, share and spread the word if you found that one useful, thanks for your time!
Unity Custom Render Features and Post Process effects (4-part tutorial series )
ArtStation Project: https://www.artstation.com/artwork/Vg81mRYOU WILL LEARN:
• How to setup your project to work with Universal Render Pipeline
• How to convert existing materials to work with Universal Render Pipeline
• How to create Custom Renderers and Render Features to customize project visuals
• How to achieve Crosshatch effect using Custom Render Features
• How to create custom post process effects for Unity Post Processing Stack (how to create Nightvision and Paper image effects )
Unity Flowing Raindrops shader
ArtStation Project: https://www.artstation.com/artwork/R3DWODUnity Retro Effect (PSOne, PSX) shader
ArtStation Project: https://www.artstation.com/artwork/QXRGa3Tutorial: https://www.youtube.com/watch?v=n5zlq0A8xGg