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Author:
rajkumar143
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Technical Talk
Blender to 3DSMax or There and Back again. (FBX Bones)
oXYnary
polycounter lvl 18
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oXYnary
polycounter lvl 18
Jun 2020
Is there any good workflow someone can point to that would allow bones and skins to go between the two without doing weird things? I mean I could list the weirdness, like scale, rotation. position, and sometimes the animation.
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kanga
quad damage
Jun 2020
Did you try fbx import/ export?
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