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ZBrush quirks

polycounter lvl 2
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MetinSeven polycounter lvl 2
Hi,

After using solely Blender for a while I've returned to ZBrush (2020.1.4), and noticed some previously unseen idiosyncrasies:

  1. When I duplicate a subtool, the duplicate has a shifted position and a smaller scale. I need to perform an undo to get the duplicate subtool back in the same position and scale as the source subtool.
  2. When I've stored a universal camera view, create a new subtool, change the view and then restore the stored view, the stored view turns out to have been displaced. Only when I select a different subtool, then retrieve the stored camera view again, the correct view as it was stored returns.

Does this sound familiar to other ZBrush 2020.x.x users?

Is there a way around one or both issues?

Maybe ZBrush maestro @musashidan can shed some light on this?

Thanks in advance for your help!

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