Hey there! i have been creating a lot of architectural art for 3d environments and i was wondering if all the environment artists sculpt their own statues and sculptures for their cathedrals, or if maybe the character artists give them a hand and they just texture them.
If so, how does that happen? do they know how to sculpt those incredibly difficult statues or do they just photoscan them?
Any advice on how to approach this subject let me know, i'm not a character artist and that makes it difficult for me
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Do you know any masterclass / tutorial / workflow video that focuses on that specific point?