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Sphynx troops UE4 character

polycounter lvl 6
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Nandx polycounter lvl 6

Hey guys. This is a cinematic character done in my creature class in Animum3D. I rendered him in UE4 using the digital human eye shader and scene set-up. Even though it's a bit late to make many dramatic changes I would love to know what do you think and what could be improved.









The concept art is made by Cedric Peyravernay
Art by Cedric Peyravernay

Here's the artstation link for hq images: https://www.artstation.com/artwork/N59ezq

Many thanks!
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