Hey guys, I'm trying to smooth out this shape but I am getting a hard edge in the circled area even though I have auto-smooth enabled with a setting of 50 degrees. Even when I set it to 100 degrees it still remains. If I turn off autosmooth, the whole mesh smooths out. I am a 3DS user so maybe I am not understanding how this works. There are no double verts/edges in the mesh and it doesn't look like there is anything funny with the mesh. Any help would be much appreciated.
Replies
is this uv'd? it may be a texture seam.
does the smoothing change if you scale out that loop at all?