Motivated 3D character artist and First Class Honours BA Alumni of Computer Games (Art) at Solent University. I am most fulfilled bringing concept and illustration to life with 3D technology, usually with characters and creatures.
I have 3 and a half years experience making full pipeline game assets and 3d printing work, including high poly sculpts made in Zbrush for miniatures and statues.
I am also skilled in 3D modelling, texturing, UV-mapping, and material creation for real-time use in video-games in stylised and realistic mediums. I'm constantly seeking challenge and attempting to level-up my skill-set. I enjoy working in teams and learning from other people.
I am also skilled with traditional art methodologies and very capable of 2d work gigs for pixel art and characters.
Please consider me for work gigs, I am trying to successfully operate a freelance business for these difficult Covid-19 times.
Example of recent PBR work for games media and clients below;
Prince Imrahil PBR game character project;