Hello,
Is it possible to have two different materials on the one single object separated by uvs? (if it works like that)
For example if I have a creature or human character with mouth opened, I assume inner mouth should be made with one material and outter mouth with other material (human skin material or SSS) fort the skin ,lips ?
can all this be done in vray for max ?
substance painter?
mari ?
Replies
if i have a creature...on the top of the skin at some parts i want it to be bloody , how do you do that ?
because it's kinda two different materials right ? you have dry skin and that bloody part is liquid right ? it needs more glossines etc. but it's all part of the one mesh.
But simulated blood is no fun. I tried that several times.
https://www.youtube.com/watch?v=5nIBzfcNZhY