Looking for someone who can help scale our library of digitized eyewear styles. This position is all about scaling this process, so having strong programming skills is necessary in completing this project. The ask is to go from 3D scanned object (where components are split into different part files) to cleaned assets that has been retopologized with UV curves generated. No rigging/baking/texturing needed. Eyewear styles come in many shapes/thicknesses/sizes and it is important to maintain shape and dimensions during cleaning/reshaping/retopology. In our rendering stack we will manage and apply textures, but it is important to us to maintain good edge flow.
The target is to automate various steps in the process and provide tooling for someone to quickly verify/modify the results.
No requirements around softwares or methods
Length of contract is based on proposal
If interested, contact mike@topologyeyewear.com
Thanks!