Hello,
What is the right way when it comes to creating inner mouth of the character ?
I understand that teeth and tongue are separated elements/objects (or tools if we are talking in zbrush language) but what about that inner part ? (dunno how do you call it on english language)
and does it have to be separated as a different subtool so i can create different material for it ?
i need to uv it so it contain an uv island for itself (so one uv island just for inner mouth) ?
i found this on YT but it's not enough to cover this topic and give me the answers:
https://www.youtube.com/watch?v=pSsEfdzieRk
Replies
im not working on this model, it's just a basemesh i downloaded as u said to see whats going on inside the mouth.
This basemesh was already polygrouped ,i just splitted for the purpose of this screenshot to see whats goind on